The Australian and New Zealand Army Corps (ANZAC) is one of the new nations featured in Wargame: Red Dragon. It is comprised of both the Australian as well as the New Zealand military.[1]
Contents
- 1 Description
- 2 Gallery
- 3 See also
- 4 References
Description[]
The “Bad Boys of the Empire” no longer need prove their status as elite troops in the field of infantry combat. Specialists in counter-insurgency, they track, locate and destroy enemy infantry in melee combat, or use a plethora of anti-personnel devices from napalm to a range of modified vehicles to lend the infantry more firepower. ANZAC's unique ASLAV infantry transport is fast and has amphibious capability. Their vehicle and recon categories include a variety of effective anti-tank, fire support, and reconnaissance units.
ANZAC's infantry is notable for excelling in anti-infantry combat, while having a mediocre anti-armour capacity. The Diggers '90 are ANZAC's regular infantry, and are surprisingly effective against better-trained enemy infantry. ANZAC's shock and elite infantry, the Commandos and the SASR have better anti-tank weapons, but retain a strong capacity for anti-infantry warfare. ANZAC recon special forces infantry, the NZSAS, is a 25 point SMG armed infantry section. Due to the low cost they can be used like a regular recon team with upgraded anti-infantry capabilities compared to other shock recon, and are ideally used with Commandos '90 to complement their anti-vehicle capability. ANZAC also has a decent range of support infantry, although they are generally outperformed by their equivalents in most other nations.
Unfortunately, the ANZAC's expertise in jungle warfare has resulted in a marked weakness in anti-tank combat and armoured capacity. ANZAC's tank selections are limited to medium and light tanks. The Leopard AS1+, a copy of the now-outdated German Leopard medium tank, is the ANZAC's heaviest tank.
ANZAC's strength is the vehicle tab with fast, wheeled and hard-punching vehicles like Vickers Mk.11 and ASLAV-25 TOW 2. These allow for a very mobile style of gameplay built around fast motorized vehicles and infantry transports like the ASLAV-PC.
ANZAC also has a good roster of Recon units, specializing in wheeled vehicles designed to keep up with their accompanying fire support vehicles and motorized transports. TheASLAV-25 and the ASLAV-S are good examples of this, as well as the LRPV Perentie, an extremely long-ranged recon vehicle that is best utilized behind enemy lines to identify high-value targets for friendly artillery or airstrikes.
ANZAC is also limited in selections for the Support category, having access only to British-made Rapier SAM launchers, medium-grade tube artillery, and medium mortars, but lacking any kind of self-propelled anti-aircraft guns.
ANZAC's aerial arm, though small, features good capabilities especially in the strike role. The Australian F-111C is one of only three BLUFOR aircraft to carry the devastating Mk. 84 1000kg bomb, and the type carries four of such bombs for a powerful strikes. The multi-role F/A-18A Hornet provides another strong strike option, equipped with the Mk. 83 500kg bomb as well as AIM-9L Sidewinder missiles. Anti-tank and spot removal capability can be found in the A-4K and A-4K Kahu, equipped with 2 fire and forget 30 AP missiles capable of destroying any unit in-game if both missile hit. The major drawbacks of the ANZAC aerial arm are its lack of SEAD aircraft, and mid-range air superiority fighters (F-4E Phantom II and Mirage IIIO(F)) which can provide some protection to the strike platforms, but which are at a distinct disadvantage against the higher-cost REDFOR fighters like the Su-27 and MiG-29 series.
Gallery[]
Australian Army Rising Sun Badge used between 1904 and 1949
See also[]
References[]
- ↑ [EUG]MadMat (August Monday 26, 2013). Wargame Red Dragon: Facts & Flags. Wargame-EE.com. Retrieved on 2013-08-27.“Hi, Since WRD's announcement at the Gamescom, there has been a lot of speculations, rumors and more or less true information. Here are some facts. WRD will be EE & ALB' sequel, the third installment in the Wargame series. The action will take place in Asia, more especially centered around the Korean Peninsula. The timeframe will be extended to 1975-1991.”
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